Guideline

It's H.U.D. game-like screen that is implemented on those Chosen by Ormphlaus to travel to Rathnia. Like it's name implies, it provides information necessary to its user, and assigns instructions that furthers Ormphlaus' agenda. Besides providing information, the Guideline increases the user's basic physical abilities through combat, in a manner similar to Dragons, and permits the instantaneous acquisition of abilities that would otherwise take prolonged training.

Functions
While not necessarily useful to the user, but when an Otherworlder dies on Rathnia their corpse turns to dust leaving no physical evidence that they existed.

Information
It shows basic information about People, Animals, Objects or Places. When it comes to places it will show just their Name, while objects will include its name and basic description, but if they're Artifacts it will include their function, activation word (if necessary) and level requirement, with Animals/Monsters you get their Species and Levels, but people on the other hand will show their Name, Level and Class (if they don't block it).

When used on oneself the information is more detailed, which includes their Acquired Skills and physical stats (Strength, Health, Recovery, Defense, Vision, Reflex and Agility).

Warnings
When confronted with a strong enemy the Guideline will provide an assessment, based on the user's abilities and the enemies', indicating the user's Survival Rate.

Search
If the Guideline is provided with a a genetic sample it will be able to track the individual that the sample belongs to, through a simple bar that points towards the target's whereabouts, without providing a pop-up map or any indicating of the distance to the target. It lasts for about 6 hours.

Suicide
If the user shows any lack of motivation or desperation the Guideline will provide the option for the user to terminate their own life. So far the result of accepting the option hasn't been show.

Translation
It appears as a Skill of the user, so that he can easily converse with the populace of Rathnia.

Quests
To further the plan of Ormphlaus the Guideline will issue a quest with a clear objective and reward system. It will even advise the user on how to proceed (but nothing really substancial).

Conditioning
A secret function that lays dormant until the user meets the necessary requirements. It was created to futher Ormphlaus' plans to have Otherworlders invade Rathnia.

When the user first kills a Rathnian the "Joy of Ormphlaus", a very addictive substance, will be injected to the users bloodstream in correspondance to the difficulty of the murder (1 EXP = 1 mg). The user will receive a pleasurable feeling with the murder, and associate the pleasure with the act, thereby turning the user into a mindless Rathnian-Killer. It works like any drug, meaning the user will suffer through withdrawl symptons if they don't keep killing Rathnians.

Leveling
The Guideline provides the user with the possibility of improving their abilities through combat awarding experience (EXP) in accordance with the defeated/exterminated enemy. Unlike Rathnians that have to train to increase their natural abilities, Otherworlders, not unlike Dragons, can acquire a bit of their enemy's Life Force through the Guideline, therefore accelerating their development.

A Beings overall physical capacity is determined through Levels, a singular parameter that assesses one's Abilities and Skills. Each Level has a EXP threshold, increasingly higher as one's levels increases, therefore one has to fulfill an EXP requirement to Level Up. Withe each Level Up one's physical Stats wil increase correspondingly.

In the case of Otherworlders a Skill,, or more, will be acquired with each Level Up.

Combat Ability
When the user has earned some EXP and has shown "Fighting Spirit and Survival Determination" this fucntion will activate allowing the user to pick from 4 different classes (Warrior, Magician, Magic Swordman and Spiritualist), but if the user does not have enough ability the Class will not available to the user.

In the case of the Warrior Class further specialization can be achieved depending on the available weapon chosen. The available weapons are a Sword, a Spear, an Axe and a Shield. The one's that choose Sword are called Swordsman.

Skills
Unlikke Rathnians that have to train to acquire techniques, Otherworlders can acquire Skills, from the Guideline, that mimic those techniques. The Skills are automatic and always executed with precision, needing only the user to will it. Because the user does not have a conscious understaing of the Skill they will be limited by the number of Skills they possess. The most apparent gap that is pointed out is that Otherworldy Mages can only cast the spells that the Guideline provides and can't perform or even create other Spells like Rathnian mages can.

Errors
In the case of Ryu Han-Bin, when his Guideline was implemented it had an Error, one that caused alot of pain by not allowing him to Level Up from Level 4 to Level 5 and completing the Rocky Mountains Stage. The Error allowed Han-Bin to keep the Stat increase from each Level Up, effectively giving him the tremendous power that he is known for. Another side-effect is that any means of measuring his Level will not detect his abnormal Stats, only detecting that he is a Level 5. Another error that was shown was when he wanted to choose a Spear, and the Guideline gave him a Sword.

Misinformation
Another problem that afflicts Han-Bin is the fact that after 22 years in the Rocky Mountains his Guideline has outdated information about Rathnia, including the names of Places.

Divinity
When the Guideline is confronted with Divine Power (in the case of Kivye) it will glitch not being able to provide information on the target, and if affected enough it can become "blind" to its surroundings (like when he faced an Angel).